Game Story and Dialogue Beta Reader Needed

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I'm seeking a beta reader for my narrative-driven point and click adventure game, currently in development. You'll provide focused feedback on dialogue quality, pacing, character development, story progression, and engagement – we're not looking for extensive notes or rewriting, just thoughtful observations on what's working and what could land harder.

Someone who is genuinely interested in diverse storytelling and points of view and enjoys games in this genre, can give effective feedback but also doesn't provide critique for critique sake.

The work will be done on a weekly basis, a few hours a week, reading the script and providing feedback as I write it and I believe will be approximately 18-28 hours which will include reading, providing comments/notes, re-reading across about 6 weeks.

If you enjoy story-driven games and have a keen eye for dialogue, we'd like to hear from you. Please also note your favourite games or movie from the 80s or 90s as part of your submission.

Note: I am looking for direct human feedback, not work through AI tools. Your thoughts in your voice.

I'd like to conduct a paid test for a shortlist before finalising. Please let me know your timeframe to conduct an hour test + general availability based on the above requirements.

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